Schools

  • Standards/Curriculum:

    4 STEM Motivation Objectives, 11 Math Standards, 4 Science Standards

    • Game Player Usage Reports provide teachers with an overview of their students' number of attempts and completion of activities

    • Utilize knowledge tests to measure students' learning

    • Use the Teacher's Guide for additional activities and worksheets

STEMadium Training Games: Lessons Map

* All players start with the "Basics of Baseball" and then can proceed to any lesson

  • * Basics of Baseball

    • Use axes to graph points on a plane

    • Identify the formula for area of a triangle

    • Calculate the area of a triangle

    • 5.G.1

    • +

      5.G.A.2

    • +

      6.GA.1

  • Launch Angle

    • Explore the effects of different angles and force of trajectory on distance

    • Use a protractor to measure angles in whole numbers

    • Explore relationship between energy and force

    • PS3.C

  • Bat Chooser

    • Solve equations using parentheses

    • Compare hitting a ball with differently weighted bats

    • Convert feet to inches

    • Identify equation and calculate appropriate bat weight based on height

    • Round decimals to nearest hundredth and whole number

    • 5.MD.A.1

    • +

      5.NBT.A.4

    • +

      5.OA.A.1

  • Reaction Time

    • Convert miles per hour to feet per second

    • Calculate time it takes a baseball to reach home plate

    • Round decimals to nearest hundredth and whole number

    • 5.NBT.A.4

    • +

      6.EE.B.6

  • Nutrition for Peak Performance

    • Determine average baseball player's required calories

    • Add/subtract calories to reach a specific daily intake

    • Utilize ratios, fractions, and proportions

    • Identify four basic food groups

    • 4.NF.B.3.A

    • +

      6.RP.A.2

  • Base Running

    • Observe changes in speed, distance, and time in a variety of motion paths

    • Round decimals to the nearest whole number

    • Calculate the average speed for the player

    • Evaluate the best path for running the bases

    • 3-PS2-2

    • +

      4-PS3-1

  • Seat Pricing and Revenue

    • Identify seat pricing in different areas of the stadium

    • Solve equation for unknown numbers using a multipart equation

    • Describe revenue elements (pricing of seats, merchandise, food, parking)

    • 5.OA.A.1

    • +

      6.EE.A.2.B

    • +

      6.EE.B.6

  • Physiology of Baseball

    • Analyze biomechanics (force, motion, speed/velocity)

    • Examine force of transferring energy between objects

    • Recognize how/where pitching puts stress on the body

    • Differentiate the stages of pitching motion

    • Explain how the brain and body reacts to stimuli

    • MS-LS1-8

    • +

      PS3.C

Download Lessons Map

Game Player Usage Reports

  • Provide teachers with an overview of their students' number of attempts and completion of activities

  • Utilize knowledge tests to measure students' learning

  • Use the Teacher's Guide for additional activities and worksheets